PortfolioBad Company: Can't Get Enough

Bad Company: Can't Get Enough

Rock n Roll Hall of Fame tribute • Premium music-game fusion
Unity Gaming + Music Experience

A groundbreaking music-game experience celebrating Bad Company's Rock n Roll Hall of Fame induction. Match tiles in perfect sync with classic rock tracks from their tribute album, featuring artists like Blackberry Smoke, The Struts, and Def Leppard. Built with Reactional Music technology for dynamic, adaptive gameplay.

Bad Company: Can't Get Enough

Quick Facts

Platform
iOS (Unity), Android (Unity)
Status
Shipped & Delivered
Project Type
Unity Gaming

Overview

A groundbreaking music-game experience celebrating Bad Company's Rock n Roll Hall of Fame induction. Match tiles in perfect sync with classic rock tracks from their tribute album, featuring artists like Blackberry Smoke, The Struts, and Def Leppard. Built with Reactional Music technology for dynamic, adaptive gameplay.

Key Highlights

Rock n Roll Hall of Fame tribute • Premium music-game fusion

Full-stack product development

Production-ready delivery

The Challenge

The technical and business problem we needed to solve

Create an innovative music-game hybrid that synchronizes gameplay with iconic rock tracks, implementing Reactional Music technology for adaptive audio that responds to player actions in real-time—all while delivering a premium experience worthy of Bad Company's legendary status and maintaining perfect sync across varied gameplay scenarios.

What We Built

End-to-end product development and delivery

Unity-based music-rhythm game with cross-platform iOS and Android support

Reactional Music integration for dynamic, adaptive audio sync

Tile-matching gameplay synchronized with 5 tribute album tracks

Progressive song unlock system rewarding musical knowledge

Free play mode for casual jamming with favourite tracks

Hall of Fame leaderboard system for competitive fans

NestJS backend for user progression, scores, and achievements

Firebase integration for cloud saves and cross-device sync

Exclusive merch access and artist promotion features

Premium UI/UX design reflecting Bad Company's rock heritage

AWS infrastructure for reliable backend and content delivery

Family sharing support for multi-user access

Technology Stack

Modern, reliable technologies chosen for performance and scalability

Backend

NestJSNode.jsUnity CloudREST API

Frontend

UnityC#Reactional Music SDK

Mobile

iOS (Unity)Android (Unity)iPadOSFirebase SDK

Databases

Firebase Realtime DatabaseFirebase Cloud Firestore

Infrastructure

AWS (compute, storage)Unity Cloud ServicesFirebase (analytics, cloud saves)
Proven Results

Results & Impact

Real metrics from a shipped product in production

Official tribute game for Rock n Roll Hall of Fame induction

Premium $9.99 pricing reflecting collectible status

Perfect audio-gameplay synchronization using Reactional Music tech

Features legendary artists: Paul Rodgers, Joe Elliott (Def Leppard), Blackberry Smoke

Immersive music experience for Bad Company superfans

Published by ARBA DEVELOPMENT STUDIOS UK LIMITED

Available on iOS, iPad, and Android platforms

Download the App

Available on iOS, Android

Building music-game experiences or artist collaborations? We've created a Rock Hall of Fame tribute.